Thursday, 18 January 2024

05/01/2024 - Small Critters = Big Problems

Tariel joins the party in the attic of the house while Slate heads downstairs to ask the children about the locked door in the attic.


Searching through the ring of keys Francesco found, Tariel manages to open the large locked door to find a children's bedroom. In the center of the room lay two small bodies curled against each other in embrace, the remains of the two Durst children they met outside.


While Tariel begins to pray over the children's remains, Summer starts rummaging through an old toy chest while Torbin and Francesco examined a dollhouse.

Summer is spooked by the ghost of the little boy as he tries to snatch the toys Summer found away from her, but his hands keep passing through them.

Summer starts putting the toys back, but not without teasing the child.

Francesco and Torbin are intercepted by the ghost of the young girl, Rose, as she's worried they'd wreck her dollhouse.

After Francesco convinces her that to show her the dollhouse, she tells him that it's a replica of the house they find themselves inside.


As Abe joins Torbin and Francesco at the dollhouse to look at it more closely, Rose tells them about how her Mother had locked them in their room the night they were going to deal with the monster. Apparently there were other visitors coming to the house that night to help, but Rose and her Brother were left in their room where they starved to death...

Rose asks the party to take her and her brothers remains to the burial grounds of the family.

Tariel uses her Divine Sense to see what she can pick up in the house, only to be blinded by the evil around her: the entire house.

As she comes to that realization, the party feels a shift in the house followed by a cry from downstairs.


Abe and Tariel gather the remains of the children while the rest of the party raced downstairs to find the windows and doors leading outside the house were barred shut with Slate unconcious on the floor of the main hall.

Francesco helps Slate up when Abe and Tariel catch up.


As the party discuss their next step, they notice a strange door had opened to reveal a staircase that seems to run all the from the top floor to below the main floor.

With Abe leading the way, the party climb the stairs down into a stone corridor. The place looks ancient with winding tunnels leading in different directions. Abe leads the party down one passage, but Summer pokes her head into a side passage to spot two Crypts that had been left ajar.

Torbin and Summer slip inside the crypts to find that one belongs to Walter, the baby the party came into the manor to find, and the other was left unnamed...


Abe and Tariel enter a room that appears to have been a makeshift sleeping area.

While investigating a bed, Abe is attacked by a swarm of bugs that bite into his flesh as he flails around and falls over.

As Abe cries out, Tariel attempts to ward off the bugs with her flaming torch.

Hearing the cries from Abe, Summer bolts into the room and starts kicking Abe in an attempt to kill the bugs. Francesco, Torbin and Slate follow in, helping debug Abe before they continue onwards.


Torbin leads the party into a chamber with a well in the center with several bedrooms detached from the area.

After breaking into some of the chests of the rooms, the party find some old articles of clothing, coins in a pouch fashioned out of human skin, a hairbrush with silver brush hairs, an elixir of healing and 3 argot stones.


Seeing Abe's strange bite marks he received from the bugs, Tariel heals the wound and removed the negative effects it was having on the ranger.


While the party was exploring the bedrooms further, Summer wandered off into a new passage and fell into a spike pit-trap, barely calling out to the party before she fell in and began bleeding out.


With the combined efforts of the party, the manage to pull their Kobold... companion(? pet?) out of the pit and heal her up.

While patching up their mini-monk, the party hear chanting coming from the passage Summer found.


Deciding to investigate, Fran, Summer and Torbin jump over the spikes before helping Tariel and Abe from falling into the trap with some rope planning.


Following the chanting, Francesco believes they're saying 'He is the ancient, he is the land' over and over as the group arrives at a barred gate showing a shallow pool of water surrounding some strange altar in the center.

Unable to see how to open the gate, the party try another passage that leads to some kind of prison overlooking the pool room.


After Fran jumps down into the water, the chanting suddenly stops.


While Fran and Summer fail to try to open the gate now that they're on the other side, Tariels Divine Sense reveals that the altar in the center is radiating with evil energy...


The whole party gets involved in opening the gate, eventually getting it open for Torbin and Summer to get through while the others crawl under.


Seeing as the water is too deep for her, Summer climbs onto Abe's shoulders to explore the rest of the room.

Torbin, with Lancelot the dog in tow, climbs onto the altar while the rest of the party is spread out over the room.


Suddenly figures appeared in the viewing areas above, chanting 'One must die' over and over.


The party began discussing using Lancelot as the sacrifice, Torbin began dragging the dog away in an attempt to keep him from harm.


The voices of the figures change as they call forth a demon to slaughter the party.

In the tunnel Abe and Summer stand next to, a large fleshy form begins to emerge and enter the chamber...

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